As with most sports games there is little to no replay value, few level innovations, and not much in growing game play. SSX On Tour sees no need to change the tradition. While the game is fun and entertaining in the early events, by the time you reach the semi-pro rank the game becomes another episode of “beat the dead horse”.
The controls are pretty straight forward and easy to learn, which makes the learning curve less irritating. However, don’t expect the controls and abilities to grow as the game goes on. But other than the difficulty of trying to start grinding a rail, the controls are pretty solid.
As for the game play, the game still needs work. Despite the varied types of missions, you’ll find yourself playing the same mission on the same stage doing the same thing over and over again. The only difference will be an increase in target parameters or a shorter time. As with most sports games, this is difficult to get around. And because it is a snowboarding game, the player will be constantly going down a snow side mountain that will begin to look alike no matter how many differences in twists and turns are added.
The game’s graphics and sounds are actually well done. Aside from the occasional questionable taste in game music, I have really no complaints about the game. Nothing blew me away either, but nothing looked hideous either.
As for most games go, SSX On Tour is okay. I’d suggest it as a rental only, since the constant repeat of similar missions makes it suffer the famous “beating a dead horse” syndrome that the Tony Hawk games suffer. But otherwise it seems that EA has at least created a game that didn’t make me cringe. Perhaps they just fail at superhero games.